Roadmap

2024: Foundations & Core Systems

February - April: Concept & Worldbuilding

  • Establishing the narrative framework, lore, and setting for an immersive game universe.

April - May: Core Gameplay Development

  • Designing the Combat System, Attribute System, and Character Growth Mechanics to ensure strategic depth and balanced progression.

April - Ongoing: Character & Visual Design

  • Developing character concepts, visual assets, and key illustrations that define the game's aesthetic.

  • June 19: Alicia Character Illustration Reveal

  • July 25: Tsubaki Illustration & Backstory Unveiled

May - August: UX & Gameplay Optimization

  • Refining UI/UX Design and Combat Mechanics for intuitive and responsive gameplay.

  • Implementing Initial Attribute & Skill Balancing to fine-tune game mechanics.

May - November: Animation & Gameplay Visuals

  • Producing Character Sprites, Attack & Idle Animations for fluid character movement.

  • Enhancing Combat Visuals & Battle Animations for a dynamic and engaging player experience.

August: Prototype Completion

  • Delivering the first functional game prototype as a foundation for iterative development and testing.

August - November: Advanced Systems Development

  • Fateweaver System: Implementing a skill randomization system with 500+ unique skills, allowing limitless customization.

  • Talent Tree System: Introducing three core classes with 100+ talents and a multitude of synergies.

September 30: Official Handbook Release

  • Comprehensive documentation of game mechanics, world lore, and strategic guides.

September - November: Feature Development

  • PvP & Arena System—designing a robust competitive multiplayer mode.

  • Starforge System—enhancing item crafting, customization, and player progression.

  • Character Voice, Audio Engineering & Soundtrack Production—creating immersive voice acting, sound effects, and background music.

November 12: Alpha Test Launch

  • First public test build, gathering crucial player feedback for optimization.

December 4: Alpha Test Wrap-Up

  • Over 127,374 play hours logged, with 160 fixes and enhancements implemented.

December 20: Strategic Partnerships

  • Immutable announced as the first gaming partnership, expanding the game's ecosystem.


2025: Global Expansion

January: Market Expansion

  • January 13: Chinese Version Release to reach a broader audience.

  • January 16: Cloud’s Starseeker Logbook serialization begins.

  • January 24: First Promotional Video (PV) Debut on Akihabara billboards.

February: Establishing the IP

  • February 3: Freya’s first IP licensing agreement.

  • February 13: FREYA IP Licensing Framework unveiled, structuring the brand's future partnerships.

  • February 27: New Gameplay PV showcased in Akihabara.

March - May: Feature Expansion & Beta Testing

  • March 2: Official YouTube Channel Launch.

  • March 3: Closed Beta Test Registration Opens.

  • March 12: Official Roadmap Public Release.

  • First Major Update <Starforge> Launching on Demo Version.

  • Wishlist Opens on Steam.

  • 星落のフレイヤ Manga Volume 1 Release.

  • Closed Beta Test.

  • Official Bilibili Channel Launch.

  • MCP-Powered AI-Driven Dynamic Roguelike Mode <Adventure> & New In-Game Features Implements.

June - July: Open Beta & Expanded Content

  • iOS/Android Open Beta Test.

  • Steam Early Access Launch.

  • Revenue Sharing Activation.

  • Community Growth Initiatives.

  • Cosplay Promotion Kicks Off!

  • Freya’s Guide Video Series—an immersive tutorial experience.

  • Developer Diaries & Story PVs.

  • 星落のフレイヤ Manga Volumes 2 & 3 Release.

  • UI & Battle Visual Enhancements—improving responsiveness, animation fluidity, and player feedback.

  • Rune System Implementation—introducing advanced customization mechanics.

August - September: Pre-Launch Marketing & Official Launch

  • 星落のフレイヤ Manga Volumes 4 & 5 Release.

  • Theme Song Music Video Premiere.

  • Tokyo Game Show 2025 (TGS 2025) Showcase.

  • Real-Time Multiplayer Tournament Mode.

  • Character-exclusive Specialization Trees—offering deeper tactical gameplay.

  • Global Release of Freya: The Starfall!

  • Manga Tankōbon (Single Volume) Publication.

  • Animated Trailer Premiere.

  • Freya Figurine Pre-Orders Open.

  • Extensive Offline & Online Marketing Campaigns.

  • Pop-up Stores in Tokyo, Shanghai, Hangzhou—creating a real-world connection to the game.

October - December: Post-Launch Expansions

  • Monthly Major Updates—introducing anime & gaming IP collaborations with exclusive content: new characters, skills, Starforge gears, happenings, Starblessings and Divine Factions.

  • First Offline Grand Tournament.

  • Comiket 107 Showcase.

  • New Expansion: Judgment Day

    • Introducing the Incarnation Class with unique talent trees & skill pools.

    • Three new playable characters with innovative mechanics.


2026: Beyond the Horizon

  • Collaboration Cafés—exclusive themed experiences.

  • Half-Year Anniversary Celebration—offline and in-game events

  • Manga Serialization & Theatrical Animation.

  • Offline Grand Tournaments & Starfall Festivals!

  • Game Shows and Comic Cons Appearances.

  • Offline Character Birthday Events.

  • Ongoing Storyline Progression & Expansions.

  • New Game Modes & Playable Characters.

  • And Many Many More!


The journey has only just begun—stay with us as we chart the course of Freya: The Starfall!

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