# Roadmap

### **2024: Foundations & Core Systems**

#### **February - April: Concept & Worldbuilding**

* Establishing the narrative framework, lore, and setting for an immersive game universe.

#### **April - May: Core Gameplay Development**

* Designing the **Combat System, Attribute System, and Character Growth Mechanics** to ensure strategic depth and balanced progression.

#### **April - Ongoing: Character & Visual Design**

* Developing character concepts, visual assets, and key illustrations that define the game's aesthetic.
* **June 19**: Alicia Character Illustration Reveal
* **July 25**: Tsubaki Illustration & Backstory Unveiled

#### **May - August: UX & Gameplay Optimization**

* Refining **UI/UX Design and Combat Mechanics** for intuitive and responsive gameplay.
* Implementing **Initial Attribute & Skill Balancing** to fine-tune game mechanics.

#### **May - November: Animation & Gameplay Visuals**

* Producing **Character Sprites, Attack & Idle Animations** for fluid character movement.
* Enhancing **Combat Visuals & Battle Animations** for a dynamic and engaging player experience.

#### **August: Prototype Completion**

* Delivering the first functional **game prototype** as a foundation for iterative development and testing.

#### **August - November: Advanced Systems Development**

* **Fateweaver System:** Implementing a skill randomization system with **500+ unique skills**, allowing limitless customization.
* **Talent Tree System:** Introducing three core classes with **100+ talents** and a multitude of synergies.

#### **September 30: Official Handbook Release**

* Comprehensive documentation of game mechanics, world lore, and strategic guides.

#### **September - November: Feature Development**

* **PvP & Arena System**—designing a robust competitive multiplayer mode.
* **Starforge System**—enhancing item crafting, customization, and player progression.
* **Character Voice, Audio Engineering & Soundtrack Production**—creating immersive voice acting, sound effects, and background music.

#### **November 12: Alpha Test Launch**

* **First public test build**, gathering crucial player feedback for optimization.

#### **December 4: Alpha Test Wrap-Up**

* Over **127,374 play hours logged**, with **160 fixes and enhancements** implemented.

#### **December 20: Strategic Partnerships**

* *Immutable* announced as the first **gaming partnership**, expanding the game's ecosystem.

***

### **2025: Global Expansion**

#### **January: Market Expansion**

* **January 13**: **Chinese Version Release** to reach a broader audience.
* **January 16**: *Cloud’s Starseeker Logbook* serialization begins.
* **January 24**: **First Promotional Video (PV) Debut** on Akihabara billboards.

#### **February: Establishing the IP**

* **February 3**: **Freya’s first IP licensing agreement**.
* **February 13**: **FREYA IP Licensing Framework** unveiled, structuring the brand's future partnerships.
* **February 27**: **New Gameplay PV** showcased in Akihabara.

#### **March - May: Feature Expansion & Beta Testing**

* **March 2**: Official **YouTube Channel Launch**.
* **March 3**: **Closed Beta Test Registration Opens**.
* **March 12**: **Official Roadmap Public Release**.
* **First Major Update \<Starforge> Launching on Demo Version.**
* **Wishlist Opens on Steam.**
* ***星落のフレイヤ*****&#x20;Manga Volume 1 Release.**
* **Closed Beta Test**.
* **Official Bilibili Channel Launch.**
* **MCP-Powered AI-Driven Dynamic Roguelike Mode \<Adventure> & New In-Game Features Implements.**

#### **June - July: Open Beta & Expanded Content**

* **iOS/Android Open Beta Test.**
* **Steam Early Access Launch.**
* **Revenue Sharing Activation.**
* **Community Growth Initiatives.**
* **Cosplay Promotion Kicks Off!**
* **Freya’s Guide Video Series**—an immersive tutorial experience.
* **Developer Diaries & Story PVs.**
* *星落のフレイヤ* Manga Volumes 2 & 3 Release.
* **UI & Battle Visual Enhancements**—improving responsiveness, animation fluidity, and player feedback.
* **Rune System Implementation**—introducing advanced customization mechanics.

#### **August - September: Pre-Launch Marketing &  Official Launch**

* *星落のフレイヤ* **Manga Volumes 4 & 5 Release.**
* **Theme Song Music Video Premiere.**
* **Tokyo Game Show 2025 (TGS 2025) Showcase.**
* **Real-Time Multiplayer Tournament Mode**.
* **Character-exclusive Specialization Trees**—offering deeper tactical gameplay.
* **Global Release of Freya: The&#x20;*****Starfall*****!**
* **Manga Tankōbon (Single Volume) Publication.**
* **Animated Trailer Premiere.**
* **Freya Figurine Pre-Orders Open.**
* **Extensive Offline & Online Marketing Campaigns.**
* **Pop-up Stores in Tokyo, Shanghai, Hangzhou**—creating a real-world connection to the game.

#### **October - December: Post-Launch Expansions**

* **Monthly Major Updates**—introducing **anime & gaming IP collaborations** with exclusive content: new characters, skills, Starforge gears, happenings, Starblessings and Divine Factions.
* **First Offline Grand Tournament.**
* **Comiket 107 Showcase.**
* **New Expansion:&#x20;*****Judgment Day***
  * Introducing the **Incarnation Class** with **unique talent trees & skill pools**.
  * **Three new playable characters** with innovative mechanics.

***

### **2026: Beyond the Horizon**

* **Collaboration Cafés**—exclusive themed experiences.
* **Half-Year Anniversary Celebration**—offline and in-game events
* **Manga Serialization & Theatrical Animation**.
* **Offline Grand Tournaments & Starfall Festivals!**
* **Game Shows and Comic Cons Appearances.**
* **Offline Character Birthday Events**.
* **Ongoing Storyline Progression & Expansions.**
* **New Game Modes & Playable Characters.**
* **And Many Many More!**

***

*The journey has only just begun—stay with us as we chart the course of Freya: The Starfall!*


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