Freya: The Starfall Official Handbook
  • Overview
  • Mercenary System Overview
    • Released Characters
      • Alicia
      • BonBon
      • Gareth
      • Katarina
      • Tsubaki
      • Lionheart
      • Freya
      • Yeongwon
      • Vera
    • Character Traits
    • Skill Randomization
    • Attribute Growth Ranking
    • Astrological Signs
    • Target Selection
    • Damage Radius
    • Upcoming Classes & Characters
  • Attribute System
    • Five Attributes
    • Main Attributes
    • Stat Conversion
    • Attribute Growth Ranking
    • Attribute Points
  • Talent System
    • Mechanics
    • Knight Talents
      • Core Talents
      • Keystone Talents
      • Knight Masteries
    • Warrior Talents
      • Core Talents
      • Keystone Talents
      • Warrior Masteries
    • Ranger Talents
      • Core Talents
      • Keystone Talents
      • Ranger Masteries
  • Skill System
    • Skill Drawing System
    • Character-Exclusive Skills
      • Alicia
      • BonBon
      • Gareth
      • Tsubaki
      • Lionheart
      • Katarina
      • Vera
      • Yeongwon
      • Freya
    • Knight Skills
    • Warrior Skills
    • Ranger Skills
    • Skill Reroll System
  • Astrology System
    • Mechanics
    • Fire Signs
    • Water Signs
    • Earth Signs
    • Air Signs
  • Class System
  • Recruit System
  • Level System
    • Leveling
    • Level Reset
  • Combat System
    • Battlefield
    • Combat Flow
    • Action Sequence
    • Target Selection
    • Enemy Detection
    • Displacement
    • Damage Types
    • Weapon Power & Resistance
    • Damage Calculation
    • Critical Hit Check
    • Critical Damage
    • Evasion Check
    • Displacement Check
    • Buff & Debuff
    • Debuff Application Check
  • Starforge System
    • Overview
    • Starforge Gear List
    • Gear Selection
    • Reroll Mechanic
    • Rarity System
    • Set Bonuses
  • Formation System
  • VOYAGE
  • CLASH (Solo PVP Modes)
  • ADVENTURE (AI-Driven Dynamic Roguelike Mode)
  • Freya IP Licensing Framework
  • Roadmap
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ADVENTURE (AI-Driven Dynamic Roguelike Mode)

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Last updated 5 days ago

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The game takes place in the vibrant yet turbulent Starfall Haven during the preparations for the grand Starfall Festival. While the port appears lively and cheerful, dark forces are at play beneath the surface. Lead your crew into the brutal gauntlet of bloodshed and shifting shadows, where only the shrewdest tacticians survive till sunrise. Here, strength alone isn’t enough. Victory demands mastery of strategy, adaptation, and cunning. Master your resources, chart your squad’s growth, and adapt to an ever-changing AI-powered dynamic world and the ever-unique “Twists of Fate” that reshape your team’s ideology and storyline with every playthrough.

In Adventure Mode, every new journey grants you seven chances of redemption. Each time your squad is wiped out, one is consumed. Your goal? Survive as long as you can in a living, breathing dark fantasy world powered by the Rosentica-developed Multi-Agent Dynamic World Engine: strategize your formations, guide your crew through perilous “Twists of Fates”, equip your mercenaries with fitting gear and set bonuses, and eliminate all threats in a brutal, unforgiving gauntlet of encounters.

At the beginning, your team may feel fragile and unprepared. But through tactical mastery, unlocking powerful Battle Traits in the AI-driven dynamic “Twists of Fate” events, and the pursuit of gear tailored to each one-of-a-kind character, you will gradually build an unstoppable team and fight your way to the end—in an adventure that’s different every single time.

What are the AI-driven Dynamic "Twists of Fate" Events?

When players enter an event, they're stepping into an unscripted wonderland—a stage where past choices shape the present. The state of the world, the relationships between factions, and each character (AI agent)’s opinion of the player are all remembered and updated in real-time. And in these events, you’re free to act however you wish—yes, anything you can imagine. There are no pre-defined dialogue options. Just input any action you'd like to do, and the world will shift in response.

Each decision you make triggers long-lasting consequences and grants your party a unique battle trait—some boost your stats, others unlock powerful abilities, and even game-changing effects. How are these traits determined? Our AI systems analyze your behavior, interpret your ideological alignment, and assign traits that reflect the kind of leader and adventurer you are becoming.

Remember: this world has memory. Your actions and choices will permanently affect the world state, the relationships between all factions, how each character sees you, and even how they treat each other. All of this is made possible by the Rosentica-developed Multi-Agent Dynamic World Engine, powered by a suite of next-gen technologies—including our Model Context Protocol (MCP) which enables agent memory, contextual synchronization, and scalable behavioral logic across all AI-driven entities.

This is the future of gaming. Experience it for yourself—wishlist Freya: The Starfall on Steam and be among the first to set foot into the AI-powered dark fantasy odyssey.

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