Freya: The Starfall Official Handbook
  • Overview
  • Mercenary System Overview
    • Released Characters
      • Alicia
      • BonBon
      • Gareth
      • Katarina
      • Tsubaki
      • Lionheart
      • Freya
      • Yeongwon
      • Vera
    • Character Traits
    • Skill Randomization
    • Attribute Growth Ranking
    • Astrological Signs
    • Target Selection
    • Damage Radius
    • Upcoming Classes & Characters
  • Attribute System
    • Five Attributes
    • Main Attributes
    • Stat Conversion
    • Attribute Growth Ranking
    • Attribute Points
  • Talent System
    • Mechanics
    • Knight Talents
      • Core Talents
      • Keystone Talents
      • Knight Masteries
    • Warrior Talents
      • Core Talents
      • Keystone Talents
      • Warrior Masteries
    • Ranger Talents
      • Core Talents
      • Keystone Talents
      • Ranger Masteries
  • Skill System
    • Skill Drawing System
    • Character-Exclusive Skills
      • Alicia
      • BonBon
      • Gareth
      • Tsubaki
      • Lionheart
      • Katarina
      • Vera
      • Yeongwon
      • Freya
    • Knight Skills
    • Warrior Skills
    • Ranger Skills
    • Skill Reroll System
  • Astrology System
    • Mechanics
    • Fire Signs
    • Water Signs
    • Earth Signs
    • Air Signs
  • Class System
  • Recruit System
  • Level System
    • Leveling
    • Level Reset
  • Combat System
    • Battlefield
    • Combat Flow
    • Action Sequence
    • Target Selection
    • Enemy Detection
    • Displacement
    • Damage Types
    • Weapon Power & Resistance
    • Damage Calculation
    • Critical Hit Check
    • Critical Damage
    • Evasion Check
    • Displacement Check
    • Buff & Debuff
    • Debuff Application Check
  • Starforge System
    • Overview
    • Starforge Gear List
    • Gear Selection
    • Reroll Mechanic
    • Rarity System
    • Set Bonuses
  • Formation System
  • VOYAGE
  • CLASH (Solo PVP Modes)
  • ADVENTURE (AI-Driven Dynamic Roguelike Mode)
  • Freya IP Licensing Framework
  • Roadmap
Powered by GitBook
On this page

Was this helpful?

  1. Combat System

Damage Types

Characters can deal various types of weapon damage, including damage from their class and additional damage from skills or talents.

  1. Heavy Weapon Damage:

    • Dealt by Knight and Warrior's Basic Attacks and specific talents and skills, Heavy Weapon damage takes into account Heavy Weapon Resistance values, as well as 'damage increases' and 'damage reductions' from skills and talents.

  2. Light Weapon Damage:

    • Dealt by Ranger's Basic Attacks and specific talents and skills, Light Weapon damage takes into account Light Weapon Resistance values, as well as 'damage increases' and 'damage reductions' from skills and talents.

  3. Spell Damage:

    • Dealt by Mage's Basic Attacks and specific talents and skills, Spell damage takes into account Spell Damage Resistance values, as well as 'damage increases' and 'damage reductions' from skills and talents.

  4. Fixed Damage:

    • Fixed damage is a unique type of damage that does not vary based on the target’s defenses or resistances. It is influenced only by 'damage increases' and 'damage reductions' from skills and talents.

  5. True Damage:

    • True damage bypasses all forms of damage reduction and calculations. Neither "damage increases" nor "damage reductions" from skills and talents affect true damage, with one exception: the "True Damage Increase" modifiers from skills and talents.

Understanding these damage types is essential for players as they strategize their character builds and combat approaches. By leveraging the appropriate attributes, skills, and talents, players can maximize their effectiveness in battles across the vast world of Freya: The Starfall.

PreviousDisplacementNextWeapon Power & Resistance

Last updated 2 months ago

Was this helpful?