> For the complete documentation index, see [llms.txt](https://starfall-handbook.rosentica.jp/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://starfall-handbook.rosentica.jp/talent-system/ranger-talents/ranger-masteries.md).

# Ranger Masteries

| Mastery                                                                                                     | Description                                                                                                                                                                                    |
| ----------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| <p><img src="/files/EG5sCAolTPAnHChGeGLo" alt=""></p><p></p><p>Lashes from the Shadow</p>                   | Deals Light Weapon damage equal to Speed difference x 5 to all enemies acting after the Ranger.                                                                                                |
| <p><img src="/files/fq38trXJ9NsjHHgiaFHA" alt="" data-size="original"></p><p></p><p>Hawk Eye</p>            | Surpass all Evasion checks, ensuring the Ranger's attacks always hit.                                                                                                                          |
| <p><img src="/files/8ZK2Tuq7PeR58hi8vwye" alt="" data-size="original"></p><p></p><p>Art of Lethality</p>    | Upon landing a Critical Hit, deals additional True Damage equal to the square of consecutive Critical Hit counts x Agility x Critical Rate.                                                    |
| <p><img src="/files/hefXGjEjGxq6r6fyKmZU" alt="" data-size="original"></p><p></p><p>Skanda</p>              | Converts all Displacement Resistance into Evasion Rate, becoming immune to Collision Damage. After being displaced, perform a Basic Attack.                                                    |
| <p><img src="/files/Q8JwmQp1kQ9qanqz5rR6" alt="" data-size="original"></p><p></p><p>Child of the Shades</p> | Under Stealth state, increases Agility and Reflection by 15% and Critical Damage by 30%.                                                                                                       |
| <p><img src="/files/i2ekXsMxT5SGFBnQHKN2" alt="" data-size="original"></p><p></p><p>Talon of Ruin</p>       | Performs a Wounded Debuff Check on Basic Attack, and deals additional True Damage equal to the number of Target's Debuffs x Ranger's Debuff Application rate x Agility after the Basic Attack. |
| <p><img src="/files/ltWHmFFt5T86oQiIaGep" alt="" data-size="original"></p><p></p><p>Mark of Death</p>       | Marks the target after a Basic Attack, causing the next ally’s attack to target the marked enemy.                                                                                              |
| <p><img src="/files/GC5Biz7C21yB2fvFLFk6" alt="" data-size="original"></p><p></p><p>Dragon Slayer</p>       | Converts 15% of all damage dealt into True Damage; increasing all True Damage dealt by 50%.                                                                                                    |


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