Freya: The Starfall Official Handbook
  • Overview
  • Mercenary System Overview
    • Released Characters
      • Alicia
      • BonBon
      • Gareth
      • Katarina
      • Tsubaki
      • Lionheart
      • Freya
      • Yeongwon
      • Vera
    • Character Traits
    • Skill Randomization
    • Attribute Growth Ranking
    • Astrological Signs
    • Target Selection
    • Damage Radius
    • Upcoming Classes & Characters
  • Attribute System
    • Five Attributes
    • Main Attributes
    • Stat Conversion
    • Attribute Growth Ranking
    • Attribute Points
  • Talent System
    • Mechanics
    • Knight Talents
      • Core Talents
      • Keystone Talents
      • Knight Masteries
    • Warrior Talents
      • Core Talents
      • Keystone Talents
      • Warrior Masteries
    • Ranger Talents
      • Core Talents
      • Keystone Talents
      • Ranger Masteries
  • Skill System
    • Skill Drawing System
    • Character-Exclusive Skills
      • Alicia
      • BonBon
      • Gareth
      • Tsubaki
      • Lionheart
      • Katarina
      • Vera
      • Yeongwon
      • Freya
    • Knight Skills
    • Warrior Skills
    • Ranger Skills
    • Skill Reroll System
  • Astrology System
    • Mechanics
    • Fire Signs
    • Water Signs
    • Earth Signs
    • Air Signs
  • Class System
  • Recruit System
  • Level System
    • Leveling
    • Level Reset
  • Combat System
    • Battlefield
    • Combat Flow
    • Action Sequence
    • Target Selection
    • Enemy Detection
    • Displacement
    • Damage Types
    • Weapon Power & Resistance
    • Damage Calculation
    • Critical Hit Check
    • Critical Damage
    • Evasion Check
    • Displacement Check
    • Buff & Debuff
    • Debuff Application Check
  • Starforge System
    • Overview
    • Starforge Gear List
    • Gear Selection
    • Reroll Mechanic
    • Rarity System
    • Set Bonuses
  • Formation System
  • VOYAGE
  • CLASH (Solo PVP Modes)
  • ADVENTURE (AI-Driven Dynamic Roguelike Mode)
  • Freya IP Licensing Framework
  • Roadmap
Powered by GitBook
On this page

Was this helpful?

  1. Talent System

Mechanics

PreviousTalent SystemNextKnight Talents

Last updated 2 months ago

Was this helpful?

Mercenaries earn one talent point for each level gained, which they can use to develop their unique skill sets. The talent tree is divided into three sections: Core Talents, Keystone Talents, and Mastery.

  • Core Talents and Keystone Talents can each be upgraded up to five levels, while Mastery has only one level.

  • The talent tree is tiered, with Core Talents split into three layers. Investing five points into one layer unlocks the next.

  • For every 15 points spent on Core Talents, players can invest five points into Keystone Talents, and each set of five points in Keystone Talents unlocks a Mastery.

  • Keystone Talents are divided into four sets, with each set containing two mutually exclusive talents.

By the time a mercenary reaches the maximum level of 40, an ideal build would include 30 points in Core Talents, 10 points in Keystone Talents, and two Masteries, giving them a highly specialized skill set.