Freya: The Starfall Official Handbook
  • Overview
  • Mercenary System Overview
    • Released Characters
      • Alicia
      • BonBon
      • Gareth
      • Katarina
      • Tsubaki
      • Lionheart
      • Freya
      • Yeongwon
      • Vera
    • Character Traits
    • Skill Randomization
    • Attribute Growth Ranking
    • Astrological Signs
    • Target Selection
    • Damage Radius
    • Upcoming Classes & Characters
  • Attribute System
    • Five Attributes
    • Main Attributes
    • Stat Conversion
    • Attribute Growth Ranking
    • Attribute Points
  • Talent System
    • Mechanics
    • Knight Talents
      • Core Talents
      • Keystone Talents
      • Knight Masteries
    • Warrior Talents
      • Core Talents
      • Keystone Talents
      • Warrior Masteries
    • Ranger Talents
      • Core Talents
      • Keystone Talents
      • Ranger Masteries
  • Skill System
    • Skill Drawing System
    • Character-Exclusive Skills
      • Alicia
      • BonBon
      • Gareth
      • Tsubaki
      • Lionheart
      • Katarina
      • Vera
      • Yeongwon
      • Freya
    • Knight Skills
    • Warrior Skills
    • Ranger Skills
    • Skill Reroll System
  • Astrology System
    • Mechanics
    • Fire Signs
    • Water Signs
    • Earth Signs
    • Air Signs
  • Class System
  • Recruit System
  • Level System
    • Leveling
    • Level Reset
  • Combat System
    • Battlefield
    • Combat Flow
    • Action Sequence
    • Target Selection
    • Enemy Detection
    • Displacement
    • Damage Types
    • Weapon Power & Resistance
    • Damage Calculation
    • Critical Hit Check
    • Critical Damage
    • Evasion Check
    • Displacement Check
    • Buff & Debuff
    • Debuff Application Check
  • Starforge System
    • Overview
    • Starforge Gear List
    • Gear Selection
    • Reroll Mechanic
    • Rarity System
    • Set Bonuses
  • Formation System
  • VOYAGE
  • CLASH (Solo PVP Modes)
  • ADVENTURE (AI-Driven Dynamic Roguelike Mode)
  • Freya IP Licensing Framework
  • Roadmap
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CLASH (Solo PVP Modes)

In the CLASH Mode, players can consume Stardust, Combat Tickets, or increasing amounts of Star Crystals daily to select a formation and engage in encounters against randomly matched opponents with similar rankings. Based on the outcome of these battles, players can earn Stardust, Emblems, Captain Experience, and Reputation Scores.

Players have the opportunity to view ten players above and below their rank in Reputation Scores, as well as the top one hundred players, including details about their squads and formations.

Each week represents a Season, and at the end of the season, player receive rewards. Players will receive Star Crystals and Stardust based on their Reputation Scores and Rankings, with the potential to earn Combat Entry Tickets and the game's most coveted item: the Skill Re-Roll Orb.

The Solo PvP features two distinct modes:

  1. Lord of the Seven Seas: All players compete to prove who has the strongest squad.

  2. Rivalry of the Tides: Players battle against opponents with similar starting times to contest dominance over their own territories.

This system offers thrilling competition and strategic depth, allowing players to test their skills and climb the ranks in the maritime adventure!

PreviousVOYAGENextADVENTURE (AI-Driven Dynamic Roguelike Mode)

Last updated 7 months ago

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